This web application is designed to visualize the protein Structure in AR and help undergraduates have a better understanding of the structure.
As part of our Department of Energy RAPID grant, we developed an augmented reality program to build a flow chemistry set-up.
Worked with a team of undergraduate students to develop a VR application for them to test the impacts of different lighting values have on stress.
A training module created by 360 cameras and virtual walkthroughs.
A simulated model of the Worcester public transportation system.
Provide VR and AR case studies for mechanical engineering courses.
It is a research project centered on a skilled adult population of quilters. We are investigating the connection between the practice of quilting and computational thinking.
A mobile app to design a baseball jersey for Helmutt, the Worcester Art Museum’s mascot! Mix and match styles, colors, type faces, and other design elements to create one-of-a-kind jerseys.
We’re creating a mobile application that is meant to help mechanical engineering students learn statics concepts by working with free body diagrams.
aMAZEing Robots is a 4-player party game that celebrates the adaptability and silliness of robots.
This project is the development of VR games targeted toward children with muscular dystrophy in the 8 to 12-year-old age range.
This is an AR application designed for “Jewels of the Nile: Ancient Egyptian Treasures” exhibition in Worcester Art Museum.